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I was in a graveyard killing zombies for a mage when, after I`d killed the last zombie, the Dwarf tells me that he`ll leave me if I keep doing evil things.

I only killed zombies. Why is he getting mad? I don`t get it.

Is this a bug?
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Socratatus: Is this a bug?
It's not a bug. The quest itself is evil (in that the quest giver is evil aligned, and your alignment will drop slightly upon its completion).

Magnus, as a good person, doesn't like it when you do evil. You can mollify him somewhat, however: buy some Dwarven snuff from the general store, and offer it to him. (You can simply put it into his inventory; but if that doesn't work, put it into your hotkey bank, click on it, and then click on him.)

You can't do this indefinitely; eventually, he will have had enough. So the other workaround is to ask him to wait (preferably before accepting the evil quest), complete it, and then ask him to rejoin you. Just don't leave town without him, or else you'll have to backtrack to where you first met him, and ask him to rejoin you there.

And of course, if you level up without him being in your party, he won't level up with you; so there's that to consider as well.
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Socratatus: Is this a bug?
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TwoHandedSword: It's not a bug. The quest itself is evil (in that the quest giver is evil aligned, and your alignment will drop slightly upon its completion).

Magnus, as a good person, doesn't like it when you do evil. You can mollify him somewhat, however: buy some Dwarven snuff from the general store, and offer it to him. (You can simply put it into his inventory; but if that doesn't work, put it into your hotkey bank, click on it, and then click on him.)

You can't do this indefinitely; eventually, he will have had enough. So the other workaround is to ask him to wait (preferably before accepting the evil quest), complete it, and then ask him to rejoin you. Just don't leave town without him, or else you'll have to backtrack to where you first met him, and ask him to rejoin you there.

And of course, if you level up without him being in your party, he won't level up with you; so there's that to consider as well.
I see. Not having a go at you and I appreciate your response, but that`s not logical for the quest. I didn`t know the quest was evil. There`s no indication of anything evil in the quest at that point. The mage wouldn`t join me because I was too "good", which was the only hint I had that he was possibly evil, but the actual job to me was to find and retrieve whatever was causing the dead to rise. This would stop the dead rising which, surely, would be a GOOD thing, at least from the info I had at that time.

Also, how does the Dwarf know it`s evil? All I did was kill zombies, that are already dead. So I guess I just have to leave the job if I don`t want to do more accidental evil and the dwarf leaves.

I`m kinda disapoointed the game doesn`t define things better. It`s not immersive and feels horribly `gamey`.

But thankyou for your info.
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Socratatus: I see. Not having a go at you and I appreciate your response, but that`s not logical for the quest. I didn`t know the quest was evil. There`s no indication of anything evil in the quest at that point. The mage wouldn`t join me because I was too "good", which was the only hint I had that he was possibly evil, but the actual job to me was to find and retrieve whatever was causing the dead to rise. This would stop the dead rising which, surely, would be a GOOD thing, at least from the info I had at that time.

Also, how does the Dwarf know it`s evil? All I did was kill zombies, that are already dead. So I guess I just have to leave the job if I don`t want to do more accidental evil and the dwarf leaves.
NPCs and followers can detect your current alignment, and react to changes in it. As a workaround, you can [even at this point] ask Magnus to wait, finish the quest on your own, hand the gem to Geoffrey, then kill him if you'd like (make sure you're out of the eyes of Magnus and the town guards), ask Magnus to rejoin you, and sell the gem elsewhere later.

In the future, if he gets grouchy or his reaction dips, give him some Dwarven snuff. It exists in the game for this very purpose; elven wine works the same way on Elves, as well as on Sogg Mead Mugg the alcoholic half-ogre. It just won't work forever, which is why I also suggest the workaround I just described.

As far as Geoffrey, he wanted the gem for his own nefarious purpose: to raise and control the zombies himself, because he's a bit evil, privileged and lazy. (However, once he gets it, nothing else actually happens; that's because he's also a potential follower, who will join you if you're evil enough. I mean, if you don't kill him in the meantime.)
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TwoHandedSword: NPCs and followers can detect your current alignment, and react to changes in it. As a workaround, you can [even at this point] ask Magnus to wait, finish the quest on your own, hand the gem to Geoffrey, then kill him if you'd like (make sure you're out of the eyes of Magnus and the town guards), ask Magnus to rejoin you, and sell the gem elsewhere later.

In the future, if he gets grouchy or his reaction dips, give him some Dwarven snuff. It exists in the game for this very purpose; elven wine works the same way on Elves, as well as on Sogg Mead Mugg the alcoholic half-ogre. It just won't work forever, which is why I also suggest the workaround I just described.

As far as Geoffrey, he wanted the gem for his own nefarious purpose: to raise and control the zombies himself, because he's a bit evil, privileged and lazy. (However, once he gets it, nothing else actually happens; that's because he's also a potential follower, who will join you if you're evil enough. I mean, if you don't kill him in the meantime.)
Yes, great, but you`re missing my point. I don`t want the questline revealed to me or even how the Followers detect whether good or evil is about.

It`s illogical. It doesn`t work in this case. Strange, cos I played this game many years ago and never came across this issue, although it`s the first time I came across this quest and this issue in all those years. strange. Maybe I was too young and just forgot.

Anyway, thanks for your input. i`ll just leave that quest.
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Socratatus: I was in a graveyard killing zombies for a mage when, after I`d killed the last zombie, the Dwarf tells me that he`ll leave me if I keep doing evil things.

I only killed zombies. Why is he getting mad? I don`t get it.

Is this a bug?
Haven't you killed a flame wandering around the cemetery? When I play arcanum after killing him, Magnus started to brawl