Posted June 06, 2014
Cormoran: Also, and I'm just throwing it out there, GOG. You could really go a long way in the trust department by giving your entire catalogue away for free to everyone, even those without an account! That whole account thing seems a little untrusting and DRM-y, same with having to fork over money for access. Oh the internet is also kinda the same DRM distrust thing so if you could offer a free mailing solution, that'd be ace!
They are giving the client away for free tho. That's kind of the point. I'm still waiting for actual argumentation against open-sourcing the client, because so far, there wasn't any troughout the entire thread. All right, then I'm saying that humble guys made a mistake there.
timppu: And there you would be completely wrong. It was not about someone taking the whole GOG client code 1:1 and presenting as their own (and someone spotting it), but about sharing your development work (even small parts of it) with your potential competitors. It doesn't really matter which kind of software we are talking about there.
That's nice and all, but GOG is not writing a revolutionary piece of software. On the contrary, they're working on code which is already implemented over and over in non-gaming related software and is availible freely. Let's not act as if GOG's code was something that companies are standing in line to get - it's really, really not. On the contrary, I'd be very surprised if GOG themselves didn't use code from other software or web resources.Post edited June 06, 2014 by Fenixp