Posted January 22, 2017
The thing that blew my mind the most when I replayed Might and Magic VI recently was was the bonus from Rings of Magic, but more importantly, the ludicrous stacking bonus you would get if you combined the Rings of Magic with the Artifacts of Magic (Morgan, Guinevere and Igraine).
-The Explanation (skip if you know what I'm talking about)-
Power gamers among you will know what I'm talking about, but for those of you who aren't familiar with this awesome feature in Might and Magic VI, Rings of Magic (AKA Rings with the "Of Fire Magic" or "Of Light Magic" or "Of Dark Magic") buff your spellcaster's Magic skill by 50%, so if you have 40 in Fire Magic, equipping a Ring of Fire Magic will buff your Fire Magic to 60, making your spells1.5 times more powerful. There is also three artifacts in the game that improves your Magic skills by 50%, Morgan buffs your Fire, Air, Water and Earth skills, Igraine buffs your Body, Mind and Spirit skills, and Guinevere buffs your Light and Dark skills. Where things gets interesting is, although equipping more than one such ring of the same type will not improve your skill further (having two Rings of Fire Magic will only improve your Fire Magic skill by 50%), if you equip both a Ring of Fire Magic and Morgan the bonuses to your Fire Magic skill will stack, so, if you have 40 In Fire Magic, the Ring of Fire Magic will buff that by 50%, giving you 60 in Fire Magic, and then Morgan will buff that 60 by another 50%, giving you 90 in Fire Magic, effectively making your spells 2.25 times more powerful. Now, if you have 40 in Light and Dark magic, those Day of the Gods, Day of Protection and Hour of Power spells will turn your party into walking gods.
-My First Question-
Is this awesome feature still presents in Might and Magic VII?
I read somewhere that equipping two items with the "Of The Fist" suffix will not improve your Unarmed skill any further, you will only get the benefit of whichever items happens to have the highest bonus (so, if you have two Rings of the Fist, one that gives +15 and one that gives +25, one of the ring will only give you +25 and the other will give you nothing), but if you equip a +25 Ring of the Fist with the Hands of the Master artifact (+10 to Unarmed Skill, +10 to Dodging) the bonus will indeed stack, giving you +35 to your Unarmed skill.
I have however read wildly conflicting report regarding the Rings of Magic and the various Artifacts and Relics that grant you the "Of X Magic" suffixes:
Some people said the bonuses did not stack.
Some people said the bonuses did stack.
Some people even said, not only do the bonuses from the Rings of Magic and the Artifacts of Magic stacked, but the game also feature a new class of items called Special Items, which reportedly aren't normal items (they confer extremely powerful bonuses and are acquired in specific locations, like the Obelisk chest, the Arcomage chest, or from the corpse of special enemies), but aren't considered artifacts or relics either.
So, my first question, who tells the truth here? Do the "Of X Magic" bonuses stack? If a character has a Ring of Dark Magic (normal Item), the Ethric's Staff (Relic), the Ruler's Ring (Artifact) and the Moon Cloak (Special Item), how many "Of Dark Magic" bonuses will be applied to his Dark Magic skill? Or has New World Computing, in their desire to create a balanced game, nerfed the joy out of having godly spell casters by removing this awesome feature from Might and Magic VII?
-My second question-
How do the artifact limit works in Might and Magic VII? I ask because I got severely screwed in Might and Magic VI. Although I was extremely lucky to acquire spare copies of Igraine and Guinevere for my Cleric and Paladin, I wasted tons of artifact drops on weapons that didn't fit my character builds (I think I finished the game with twelve weapons, I mean, c'mon, my party only has eight hands) and by the time read about the artifact drop limit it was already too late to roll new ones.
So, how many artifacts/relics am I allowed to get in Might and Magic VII before they cannot drop anymore?
Can you drop multiple copies of the same artifact?
A website seems to indicate there are some restrictions regarding what dragons can and cannot drop, and that some artifacts can only be acquired in two chests, one in Clanker's Laboratory and one in Colony Zod which, seem to use a different set of artifacts that cannot be dropped from dragons, is this true?
No need to warn me about Clanker's Laboratory and Colony Zod: I am aware the artifacts in these two chests are generated when you enter the dungeon, not when you open the chest, I am aware that I need to open these two chests after I hit the artifact limit as those will allow me to acquire two more artifacts beyond the normal limit, and I have read about a possible exploit where it may be possible to cast a Lloyd's Beacon in these two locations to return to the chest after the locations have become unreachable to possibly loot extra artifacts out of them, I may try that one, just to see.
Also, the special items, how do they work? Due to their massive bonuses and uniqueness, most walkthroughs and FAQs out there lists the special items along with the artifacts and relics. But do acquiring special items count toward your artifact limit?
Thanks in advance for your answers.
PS - Just in case it might be relevant, I am using GrayFace v2.0 Patch.
-The Explanation (skip if you know what I'm talking about)-
Power gamers among you will know what I'm talking about, but for those of you who aren't familiar with this awesome feature in Might and Magic VI, Rings of Magic (AKA Rings with the "Of Fire Magic" or "Of Light Magic" or "Of Dark Magic") buff your spellcaster's Magic skill by 50%, so if you have 40 in Fire Magic, equipping a Ring of Fire Magic will buff your Fire Magic to 60, making your spells1.5 times more powerful. There is also three artifacts in the game that improves your Magic skills by 50%, Morgan buffs your Fire, Air, Water and Earth skills, Igraine buffs your Body, Mind and Spirit skills, and Guinevere buffs your Light and Dark skills. Where things gets interesting is, although equipping more than one such ring of the same type will not improve your skill further (having two Rings of Fire Magic will only improve your Fire Magic skill by 50%), if you equip both a Ring of Fire Magic and Morgan the bonuses to your Fire Magic skill will stack, so, if you have 40 In Fire Magic, the Ring of Fire Magic will buff that by 50%, giving you 60 in Fire Magic, and then Morgan will buff that 60 by another 50%, giving you 90 in Fire Magic, effectively making your spells 2.25 times more powerful. Now, if you have 40 in Light and Dark magic, those Day of the Gods, Day of Protection and Hour of Power spells will turn your party into walking gods.
-My First Question-
Is this awesome feature still presents in Might and Magic VII?
I read somewhere that equipping two items with the "Of The Fist" suffix will not improve your Unarmed skill any further, you will only get the benefit of whichever items happens to have the highest bonus (so, if you have two Rings of the Fist, one that gives +15 and one that gives +25, one of the ring will only give you +25 and the other will give you nothing), but if you equip a +25 Ring of the Fist with the Hands of the Master artifact (+10 to Unarmed Skill, +10 to Dodging) the bonus will indeed stack, giving you +35 to your Unarmed skill.
I have however read wildly conflicting report regarding the Rings of Magic and the various Artifacts and Relics that grant you the "Of X Magic" suffixes:
Some people said the bonuses did not stack.
Some people said the bonuses did stack.
Some people even said, not only do the bonuses from the Rings of Magic and the Artifacts of Magic stacked, but the game also feature a new class of items called Special Items, which reportedly aren't normal items (they confer extremely powerful bonuses and are acquired in specific locations, like the Obelisk chest, the Arcomage chest, or from the corpse of special enemies), but aren't considered artifacts or relics either.
So, my first question, who tells the truth here? Do the "Of X Magic" bonuses stack? If a character has a Ring of Dark Magic (normal Item), the Ethric's Staff (Relic), the Ruler's Ring (Artifact) and the Moon Cloak (Special Item), how many "Of Dark Magic" bonuses will be applied to his Dark Magic skill? Or has New World Computing, in their desire to create a balanced game, nerfed the joy out of having godly spell casters by removing this awesome feature from Might and Magic VII?
-My second question-
How do the artifact limit works in Might and Magic VII? I ask because I got severely screwed in Might and Magic VI. Although I was extremely lucky to acquire spare copies of Igraine and Guinevere for my Cleric and Paladin, I wasted tons of artifact drops on weapons that didn't fit my character builds (I think I finished the game with twelve weapons, I mean, c'mon, my party only has eight hands) and by the time read about the artifact drop limit it was already too late to roll new ones.
So, how many artifacts/relics am I allowed to get in Might and Magic VII before they cannot drop anymore?
Can you drop multiple copies of the same artifact?
A website seems to indicate there are some restrictions regarding what dragons can and cannot drop, and that some artifacts can only be acquired in two chests, one in Clanker's Laboratory and one in Colony Zod which, seem to use a different set of artifacts that cannot be dropped from dragons, is this true?
No need to warn me about Clanker's Laboratory and Colony Zod: I am aware the artifacts in these two chests are generated when you enter the dungeon, not when you open the chest, I am aware that I need to open these two chests after I hit the artifact limit as those will allow me to acquire two more artifacts beyond the normal limit, and I have read about a possible exploit where it may be possible to cast a Lloyd's Beacon in these two locations to return to the chest after the locations have become unreachable to possibly loot extra artifacts out of them, I may try that one, just to see.
Also, the special items, how do they work? Due to their massive bonuses and uniqueness, most walkthroughs and FAQs out there lists the special items along with the artifacts and relics. But do acquiring special items count toward your artifact limit?
Thanks in advance for your answers.
PS - Just in case it might be relevant, I am using GrayFace v2.0 Patch.
Post edited January 22, 2017 by blueskirt42
This question / problem has been solved by Uthkiel