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ripelivejam: so antagonism, very rage

you've got your precious superior version so why are you even complaining? and if you are lording about your abilities as a programmer (which i assume from the derogatory script kiddies remark), why don't you find some way to integrate those features into KeeperFX or something? show us what you really got!

otherwise i'd say keep the spiteful attitude to yourself as it's not constructive in the slightest.
Such brave, much stunning.

I ask you the same. PCGamingWiki shows solutions for running the D3D version, but we can't use them if GOG didn't provide the Keepd3d and Deepd3d executables in the first place. Could we get from the CD? Sure, some of us own the game, but do you think that in this day and age we have a desktop or laptop with an optical drive bay? No, and by this time, USB optical drives are also a thing of the past, with many of us not wanting to order one online because the pc stores aren't carrying one.

It's just two lightweight executables they could of just left in the directory, but they chose not to keep them there despite being obvious someone would attempt to use them. Carmageddon Max Pack on here runs on DosBox, but they kept the windows executables in, and they actually made a beta patch for those executables to run on modern windows, even if the patch is unsupported by GOG. This could've also been done for DK.

My take is that it's not actually GOG who's at fault here and EA actually supplied the files, because from what I'm told, apart from GOG specific files, the Origin version of the game is file by file the exact same, also DosBox only.