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I am working on getting the newest version of KeeperFX to work. When using the installation exe from KeeperFX 0.40 selecting the GOG install directory doesn't work.

The readme says I need to select the keeper folder, the keeper folder doesn't exist. I mailed Tomasz and he said there was a image included with the GOG version. I see no .img or .iso file, GOG claims the GAME.GOG is the CD image. renaming the game.GOG to game.iso doesn't work. Does anyone have 0.40 working?
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donkeyqong: I am working on getting the newest version of KeeperFX to work. When using the installation exe from KeeperFX 0.40 selecting the GOG install directory doesn't work.

The readme says I need to select the keeper folder, the keeper folder doesn't exist. I mailed Tomasz and he said there was a image included with the GOG version. I see no .img or .iso file, GOG claims the GAME.GOG is the CD image. renaming the game.GOG to game.iso doesn't work. Does anyone have 0.40 working?
I'm reposting this from another thread:

Okay, here's how it works: KeeperFX requires the full CD image of Dungeon Keeper. Luckily, an iso CD image is contained in the GOG installation. This is easily overlooked because for some stupid reason the GOG tech guys decided to name the image file "game.gog."

So rename the image file from "game.gog" to something like "keeper.iso" and mount the image using Daemon Tools Lite or a similar program. Protip: Mount the image to the drive letter A (or some letter that comes before the drive letter of your optical drive alphabetically), otherwise the in-game music might not play.

After you have mounted the image, direct the KeeperFX launcher to the "Keeper" folder on the CD. It will then copy all the necessary files over to the KeeperFX directory and you should be able to play the game.
Post edited February 19, 2012 by spindown
Many thanks spindown!! This worked very very well :) Nice to play DK on W7 x64 at 1024x768!
I'm not sure why that guide says to mount the drive to A. A was a floppy drive. E would be more practical (assuming you already have D as a standard optical drive), but it shouldn't matter for Dungeon Keeper. I know I ran it via both D and E originally.
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Harmonica: I'm not sure why that guide says to mount the drive to A. A was a floppy drive. E would be more practical (assuming you already have D as a standard optical drive), but it shouldn't matter for Dungeon Keeper. I know I ran it via both D and E originally.
That's because the game tries to find the audio for the in-game music only on the first optical drive (physical or virtual). So if you have a physical DVD drive with the drive letter D: and a virtual drive with the letter E: the game will only look for the music on your physical drive, which doesn't contain a Dungeon Keeper disk. If the game doesn't find the disk there then you will have no in-game music.
I cannot get the music to work, no matter what, even mounting as drive letter A, I still get no music after I install. It seems the installation goes fine when I run the launcher the first time, but if I try it again I get an error message that some files couldn't be copied, with access violation after each file name, etc.
You'll need to post a bit more information like your OS and where you're installing things, and whether you're using the GOG image file.
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Harmonica: I'm not sure why that guide says to mount the drive to A. A was a floppy drive. E would be more practical (assuming you already have D as a standard optical drive), but it shouldn't matter for Dungeon Keeper. I know I ran it via both D and E originally.
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spindown: That's because the game tries to find the audio for the in-game music only on the first optical drive (physical or virtual). So if you have a physical DVD drive with the drive letter D: and a virtual drive with the letter E: the game will only look for the music on your physical drive, which doesn't contain a Dungeon Keeper disk. If the game doesn't find the disk there then you will have no in-game music.
I'm almost certain that, at a point, I had two optical drives, and running the game via either of them gave me in-game music. Maybe it's just a modern quirk.

Oh, and I think you can change the drive letter that the disc runs off from a config file in the install directory, something like that.
Post edited April 03, 2012 by Harmonica
Hello, I cannot change the drive letter below G?

Can you help me please? :) <3
why is this not working!! I have made a virutal mount on daemon tools lite, made it say as in instruction above it plays intro clip and then it crashes to desktop WHY IS THIS???
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Lord_Dweedle: I have made a virutal mount on daemon tools lite, made it say as in instruction above it plays intro clip and then it crashes to desktop
Make sure you followed instructions from README.
Try looking at log file and adding KeeperFX to DEP.
The latest version 0.43 is bugged. Installer won't load the files mounted from the ISO (I selected the KEEPER folder).

I would be happy just if there was a way to run the DOSbox version scaled more than 3x. still too small to be playable on my LCD.

EDIT: You can skip the KeeperFX install and just copy the files manually (data, ldata, levels, and sound) from the GOG installed directory into your KeeperFX directory, then run the KeeperFX launcher.exe and it detects the files. I'm very happy with the result finally after spending 3 hours trying to get this game to run. Like usual, the GOG version is pretty much unplayable by default, which kind of ticks me off since they're advertising these games as fully playable on modern OSs. Fine, but it takes a hell of a lot of work to make that statement true and technically I paid $5.99 for the data files, had to rely on a third-party binary to play the game.

Just out of self deprecating curiosity, has anyone gotten the GOG version to run in scaled-up mode so it's playable on an LCD?
Post edited October 26, 2013 by jsharbour
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jsharbour: The latest version 0.43 is bugged. Installer won't load the files mounted from the ISO (I selected the KEEPER folder).

Just out of self deprecating curiosity, has anyone gotten the GOG version to run in scaled-up mode so it's playable on an LCD?
I am running it on my laptop at 1920x1080. Looks pretty nice. All I did was install GOG version. Edit The screen settings in windows Registry. Menus etc. still in lower resolution. Game itself plays in the selected resolution. wsgf.org is the fix I followed. It said I would have to make the REG entries, but they were there in 1.8 gog version. It is not slow and/or choppy. Only played the first mission of campaign (have not seen AI problems yet.) OK running it on windows 8.1 Pro X64, i7-4700MQ at 2.4 GHz. 16 gigs RAM 2 Nvidia gt750M 2 gig ddr5 each.
I cant get the music to work on both the GoG version of the game and KeeperFX, i can see the music files inside the GoG version of the game but still wont play, is there a way to fix this? also i can run KeeperFX without having the game.iso mounted
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Maxo14: I cant get the music to work on both the GoG version of the game and KeeperFX, i can see the music files inside the GoG version of the game but still wont play, is there a way to fix this? also i can run KeeperFX without having the game.iso mounted
Please refer to my installation guide

http://www.gog.com/forum/dungeon_keeper_series/keeperfx_hires_dk1_latest_builds_and_install_instructions/page1
Post edited February 09, 2014 by devilhood
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devilhood: The music will not work with KeeperFX unless you're using the original Dungeon Keeper 1 CD.
Is this because KeeperFX is expecting CD audio, i.e. music CD, tracks?