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A true RPG design achievement!

Divinity: Original Sin, the epic-scaled RPG from Larian Studios, very modern but also true to the best traditions of computer role playing games design with its isometric view, story-driven gameplay, and top-notch turn-based combat mechanics, is available for Windows and Mac OS X, DRM-Free on GOG.com! You can also enrich your experience with the Source Hunter DLC, that comes with two unique in-game items, a digital artbook, design documents and a full original soundtrack.

[url=http://www.gog.com/game/divinity_original_sin][/url]Divinity: Original Sin is the old-school role-playing title you've been dreaming about. If you were ever imagining how the legendary classics like Baldur's Gate would look and feel like, were they developed today, this is your answer! Larian Studios managed to make good on all of their promises of classic gameplay, extensive world, gripping storyline, and flexible system paired with high production value of contemporary double-A titles. With up to a hundred hours of playtime needed to beat the game with all of its branching stories and tons of optional quests the game can prove to be everything you want it to be, and more! It also takes what's best after the modern games: rich and vivid 3D graphics, an extensive item crafting system, and a finely balanced multi-player mode. A perfect mix of classic and new RPG design, if we ever saw one.

Set out to explore the fantastic colorful realm created by Larian Studios, and make a new home for yourself in the vibrant world of Divinity: Original Sin (or even grab some extra Source Hunter DLC gear), on GOG.com. The price of the game varies from region to region, but don't be alarmed! Following the GOG.com tradition we're offering a Fair Price Package with this title, so everyone who is adversely affected by the pricing plan will be compensated with gift-codes (you will find yours in your order confirmation email).

NOTE:
The version of the game offered here comes with the full single-player campaign, but currently supports only LAN/DirectIP multiplayer modes, with on-line multiplayer features coming as a later update, powered by GOG Galaxy, our DRM-Free online gaming platform. Thank you for your patience!
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mobutu: finally ... thanks to both gog and larian
hope it sells extremely well on gog ... just to send a message to steam, larian and other drmed corporate sharks
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Ravenvolf: I hope it sells well here as well. If only gog didn't give Steam such a massive head start.
Does it matter? I don't know when this was released on Steam, but if someone prefers GOG/ DRM-free, I doubt they'll buy it on Steam just to play it a little sooner.

Anyhow, not sure if I'll buy this, but it's great to see another "big" title appear here, available without any DRM and mandatory online services.
It's gone onto the GOGmix, which I can hopefully retire after today.
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IAmSinistar: Good job getting it here on your revised timetable, GOG. Now I have the dilemma of whether to buy it immediately in order to show my support of GOG, or hold off for a bit out of solidarity to the One World Price movement. I will be getting it, as well as the soundtrack add-on, just need to decide when.
I'm a backer of D:OS. When I first heard of it coming here regionally priced, I was really torn - I was happy I got everything pretty much flat-priced as a backer, but also felt terribly bad having it on my shelf on day-1 (and as it turned out, even before GOG's day-1), almost as if I was a hypocrite.

It would appear that for those affected by regional pricing, backing is the better deal for crowdfunded games that will be released regionally priced.
That's still no consolation for those asked to pay the higher price now though.


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IAmSinistar: It's gone onto the GOGmix, which I can hopefully retire after today.
So say we all, but I'm not going to hold my breath.
Post edited July 09, 2014 by HypersomniacLive
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deleuz: I'm guessing that the people complaining about the DLC do not realize the origin of it and have just jumped to the conclusion that these are cash grabs for a game that wasn't even released yet. This is simply not the case. Larian is offering the rewards that were offered to early backers on kickstarter as DLC for those that still really wanted those rewards. This was demanded by the community.
Yeah, this really seems more like "Collector's Edition" goodies, rather than the typical release day DLC. The full soundtrack plus some other goodies for about 10 bucks seems like a good deal.

Usually people complain when the soundtrack isn't available here, and suggest exactly this kind of optional add-on deal. I guess you can't ever please everyone. :P

Besides, I think people should be happy that a game of this quality and scale is available DRM-free at all.
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Ravenvolf: I hope it sells well here as well. If only gog didn't give Steam such a massive head start.
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CharlesGrey: Does it matter? I don't know when this was released on Steam, but if someone prefers GOG/ DRM-free, I doubt they'll buy it on Steam just to play it a little sooner.
I think it matters. If I ran a DD I would want it in my store when it's released. How much it matters I have no idea. Every sale elsewhere instead of here is a potential loss of a sale at GOG.
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HypersomniacLive: It would appear that for those affected by regional pricing, backing is the better deal for crowdfunded games that will be released regionally priced.
Is there a way to know when backing such a game that it is destined to be regionally price later? For example, I back The Universim, but I have no idea if that will be flat-priced or regional when it comes to market. Could be that I just didn't read carefully, which is why I ask. :)
Other issues aside, just want to give out a big thanks to Larian and gOg: Larian for continuing to provide quality, AAA titles DRM-free, and gOg for providing a DRM-free dedicated sales platform.



Sweet - just noted that my laptop should be able to handle this game at the recommended specs level. May need to have a birthday splurge.
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htown1980: This game looks wonderful but I think it won't work on my rig... :(
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tarasis: Whats your rig then? I can run it at 8-10FPS on lowest detail settings on a 2.53GHz C2D 13" MacBook Pro, 1280x800, Nvidia 9400m 256mb, Win 7 64 Bit, 8GB Ram, SSD drive.

If you have anything above that then its more than playable, and even on lowest detail levels it looks nice.
Thanks for that. I think mine is worse (but I don't know :) ):

MacBook Pro
15-inch, Early 2011
Processor 2 GHz Intel Core i7
Memory 4 GB 1333 MHz DDR3
Graphics AMD Radeon HD 6490M 256 MB
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CharlesGrey: Yeah, this really seems more like "Collector's Edition" goodies, rather than the typical release day DLC. The full soundtrack plus some other goodies for about 10 bucks seems like a good deal.
Agreed. Though I'm a little surprised that GOG didn't do like they did with AoW3 and just offer a Deluxe Edition, with the DLC bundled with the original. That might have made more marketing sense.
low rated
Oh look! Another shitty regional price!

Shame on you, Larian. Shame on you, as a fellow Belgian.
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CharlesGrey: Does it matter? I don't know when this was released on Steam, but if someone prefers GOG/ DRM-free, I doubt they'll buy it on Steam just to play it a little sooner.
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JohnnyDollar: I think it matters. If I ran a DD I would want it in my store when it's released. How much it matters I have no idea. Every sale elsewhere instead of here is a potential loss of a sale at GOG.
Sure, I just figure most customers have a preference anyway. If someone likes Steam, or doesn't mind the whole DRM/ online client deal, they'll probably buy it there anyway. Just as some would only or preferably buy it DRM-free instead.

So I don't know how much the delay has affected sales, as long as GOG customers knew it would arrive here sooner or later.

Those who were really excited about the game probably backed the kickstarter(?) campaign anyway.
Should I wait for a deluxe / collector edition?
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JudasIscariot: snip
I'm going to be that person and ask: when the "multiplayer through Galaxy" update for Divinity Original Sin comes in August, are there any plans to keep the LAN/DirectIP multiplayer modes for people who don't want to use the client?
Post edited July 09, 2014 by ashwald
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JohnnyDollar: I think it matters. If I ran a DD I would want it in my store when it's released. How much it matters I have no idea. Every sale elsewhere instead of here is a potential loss of a sale at GOG.
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CharlesGrey: Sure, I just figure most customers have a preference anyway. If someone likes Steam, or doesn't mind the whole DRM/ online client deal, they'll probably buy it there anyway. Just as some would only or preferably buy it DRM-free instead.

So I don't know how much the delay has affected sales, as long as GOG customers knew it would arrive here sooner or later.

Those who were really excited about the game probably backed the kickstarter(?) campaign anyway.
I don't know how much either. I know that word of mouth is spreading that it's a good title.
It looks like if you're in Poland, you're screwed: you have to pay much more than the Americans and you don't get any gift codes. Nice one GOG.